"We are always after that balance" – managing innovation as ambidexterity in the new digital media industries
Hotho S & Champion K (2010) "We are always after that balance" – managing innovation as ambidexterity in the new digital media industries. Journal of Technology, Management and Innovation, 5 (3), pp. 36-50. https://doi.org/10.4067/S0718-27242010000300003
The pressure to innovate is growing as technology cycles change more rapidly. Organisations need to balance exploration and exploitation effectively if they are to heed the innovation imperative. Organisational ambidexterity is proposed as a means to achieve such balance with structural or contextual ambidexterity as possible choices. Yet how organisations become ambidextrous is an as yet under-researched area, and different industry sectors may pose different innovation challenges. Using the case study method, this paper examines how a computer games company responds to an industryspecific innovation challenge and how it endeavours to balance exploration and exploitation. The findings suggest that ambidexterity is difficult to achieve, and is fraught with organisational tensions which might eventually jeopardise the innovation potential of a company. The paper suggests that more qualitative research is needed to further our understanding of innovation challenges, innovation management and organisational ambidexterity.
ambidexterity; innovation management; creative organisation; exploration and exploitation
Journal of Technology, Management and Innovation: Volume 5, Issue 3
|Funders||University of Abertay|
|Date accepted by journal||08/10/2010|
|Publisher||Universidad Alberto Hurtado|